
Life-threatening, cystic fibrosis is inherited disease which affects more than 9,000 people in the UK. Internal organs, especially lungs and digestive system, clog with a thick mucus, making it hard to breathe and digest food. Half of those affected by cystic fibrosis don’t live past their late thirties.
University experts have developed four prototype computer games designed to help young people with cystic fibrosis cope better with the difficult daily exercises they must do to expel mucus from their lungs. The games will also aid in monitoring lung efficiency.
“Children need regular physiotherapy so they can expel the mucus clogging their lungs, otherwise it becomes a breeding ground for bacteria which could make them sicker," says Dr David Day, senior lecturer and Teaching Fellow in the School of Computing and Mathematics at University of Derby, whose 4-year-old daughter, Alicia, has cystic fibrosis. "Physiotherapy includes things like lightly pummelling the chest or back of the person," he says.
“We also use a Positive Expiratory Pressure (PEP) mask, which fits over the face and makes it harder for them to breathe out, so they will push up the mucus from the bottom of their lungs and cough it out. Children find PEP treatment difficult, unpleasant and boring, and it can be hard to get them to do it.”
The Derby researchers fitted the PEP mask with a device that converts the child’s breaths into electronic signals. By controlling their breathing pattern, they can control characters onscreen in the computer games. The technology is a development of the way paraplegics use breathing tubes to control powered wheelchairs and other electronic aids.
University Computer Games specialist, Dr Andreas Oikonomou, adds: “By keeping a record of how well the player does in the computer games, a medical consultant can chart the efficiency of their lungs. The games’ flexibility means even pre-school children should be able to play at the easiest levels.”
Nottingham University Hospitals Foundation Trust has given advice on treatment to ensure that the games make the exercise as effective as possible.
The researchers will now apply for additional funding to provide test versions of the games to ten young people, aged from six to nine, to trial the games and device to get some feedback from users.
The original £55,000 funding for the project came from the University; a Collaborative Research and Development grant from the Healthcare and Bioscience iNet, which is funded by the East Midlands Development Agency (emda) and part-financed by the European Regional Development Fund; and a European Union Innovation Fellowship grant.
The University’s Faculty of Arts, Design and Technology; and its business-to-business arm University Derby Corporate (UDC); also helped develop the project. The researchers now hope to develop this into a product which can be made widely available.